Gobblin.net

Digital home of Jake T. Forbes, Writer

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Teaser Tuesday

I was going to debut the chapter 3 title page today, and it is coming, but first I want to work on a little surprise… For now, a taste of things to come:

Chapter3Preview

In other muppety news, today the Jim Henson company issued a press release announcing production of  The Power of the Dark Crystal. This movie has been on the backburner for years now, but according to this release, all of the creative and financial pieces are in place and it’s now full speed ahead in Australia with the Spierig brothers (Daybreakers) replacing Genndy Tartakovsky as directors. All around great news! (Except maybe the part about it being filmed in 3D…)

Expect a new post in a day or two with the rest of this week’s preview!

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Weekend Getaway

All right, folks. I’m away on a mini-vacation for the weekend, but I’ll be back on Monday with the results of Skub’s Riddle Club and more. Best behavior, everyone. Go work on those halloween costumes!

-Jake

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From the Archives — Sarah, First Pic!

Okay, okay, I know the glasses are somewhat controversial, but when I saw this first sketch of Sarah in 2005, it seemed just right to me.

Sarah_sm

Anyway, Sarah’s presence has been quite limited in volumes 1-3, but rest assured you’ll be seeing a lot more of her in volume 4 (and here on gobblin.net) soon enough!

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Moraine Memories: Bonus Round

I dug up one last concept piece from Chris on the Moraine Kingdom – Mizumi’s floating castle! I’m a sucker for waterfalls and floating rocks, so I fell in love with this place from the very first sketch.

Next time in the Gobblin Art Gallery, another peek at volume 4!

Moraine Kingdom_sm (1)

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Skub’s Riddle Club: Round 1– Feedback

All right! It’s time to open up the comments on the first Skub’s Riddle Club challenge. As this is the first time I’ve run this feature, please offer any feedback about how I can better present it in the future. Did people see the clues unveiled after the initial post? Was the puzzle too hard? Too easy? Too much time or not enough? Please post your feedback in this post. If you solved the first puzzle, please post your answers in the original post.

Thanks for playing, and look for the next puzzle shortly!

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Nine Things about 9

1) The plot is threadbare.

By no means does a movie need a complex plot to succeed. Just last week I saw and enjoyed immensely the Japanese film Still Walking, the plot of which involved a family hanging out on the anniversary of a loved one’s death. 9’s plot is at once completely arbitrary and urgent, a lame combination in most circumstances, but especially here, given the high-concept setting.

2) The characters are brilliantly designed.

Shane Acker and team do an amazing job giving the numbered sack people designs that are both diverse and rich in character. There are wonderful details, such as first model 1’s lower-tech shutter eyes making him squinty, or 6’s dirty fingertips, or the little vestigial wings on 3 and 4. It’s a shame these visuals aren’t enough to make up for the fact that…
3) In all other ways characters are poorly-stitched.
Of the nine characters in 9, 4 have quirks, 4 are one-note and flat, and only one (1, appropriately enough), has any meaningful growth over the course of 80 minutes. There are a few great little moments, such as with 8 playing with his magnet, or the cute report of 3 and 4, but overall, these characters are woefully underdeveloped, which is a shame because the movie ultimately hinges on us caring about a world in which this is all that’s left of life.

4) The machines are wonderfully macabre.
The machine monsters, that combine mechanical parts with bits of bone and cloth and plaster, are super spooky as stills, and even scarier in motion. I especially liked the cobra-stitch creature.
5) The action scenes shine!
The action in 9 is as exciting as anything put forward in the summer blockbusters. The scenes are incredibly well choreographed, which is critical considering how bizarre the mechanical foes involved are.
6) The voices are unremarkable.
Christopher Plumber, who voices 1, is always a joy to listen to; he alone elevates his character through performance. The other voices are very perfunctory. Not that it’s the actors’ faults – they just don’t have any great material to work with. Elijah Wood’s 9 is the most problematic for me, as the performance is very generic and kiddy and doesn’t quite gel with the overall look and feel of the film.
7) The more serious sci-fi bits are confusing/frustrating.
Okay, this is spoiler territory, so skip this is you want to see the movie before discussing its themes. The nine sack-people of 9 are brought to life by bits of their creator’s soul. Early in the film, 2 comments on how sophisticated 9’s design is, suggesting that the sack people are getting more sophisticated with each iteration. The actual designs and personalities, however, don’t suggest any progression, but are rather manifestations of different parts of the personality (reason, ingenuity, curiousity x2, caution, intuition, bravery, brawn, compassion?). Perhaps 9 is supposed to be the culmination of a line in that he is a fully “human” soul, whereas the first eight are just fragments, which is why creating 9 kills the scientist. I’m sure there was some serious thought put into what these little guys represent, but how it’s conveyed is messy at best. Also, if the machine is evil because it is intellect without a soul, than why doesn’t it start to develop a conscience as it steals 5 pieces of soul? If I was writing this scenario, that’s something I’d want to explore. Finally, much of the film’s finale hinges on 9 discovering how to use the device that sucks out souls. He uses it to undo the damage he did by giving soul-sucking power to the machine, but it’s emphasized that the scientist wanted to impart the knowledge of how to remove souls to 9. What’s the implication here? Is it just really lazy writing so that 9 can undo the arbitrary disaster he sets in motion, or was he intended to release the souls of his comrades to unleash “green soul energy” back into the world to make it rain and bring back life? (Yeah, this makes no more sense in the movie…)
8 ) When will mankind learn that you should never make artificially-intelligent weapons of mass destruction?!
Seriously!
9) There are no talking animals!
With every animation studio out there churning out largely generic talking animal cartoons , it’s a nice change of pace to have studio support for an independent animated genre flick. 9’s not going to break any records, but the 16 million that it earned so far is pretty impressive for a movie that is ultimately very niche and nerdy. Even though I didn’t really like 9, I do admire it, and I’m glad I saw it.

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Poll Position: Upcoming Fantasy Films


I can’t think of a good Labyrinth-related poll to post right now, so for the next poll, I’m curious which upcoming fantasy film folks are most excited about. There have been so many good trailers likely, I’m more excited about going to the movies than I have been in years. Harry’s come and gone, Ponyo’s made her splash and District 9′s integrated in our imaginations. What’s the next winner? Feel free to point out any omissions you think belong there or duke it out over your choice in the comments .

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Threaded Comments

When I switched to threaded comments, I set it to 1 level deep of replies. I’ve tested and don’t see any problem with posts appearing in the wrong place if there’s just one level, but I did see replies to to the wrong place if I reply to replies (why it would prompt for replies when it won’t post them as such, I don’t know). Anyway, to attempt to solve the problem, I’m expanding comments to 5 levels deep. If problems persist, I’ll just ditch nested comments all together.

Thanks for your patience!

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Poll Position 3: Supporting Players

The ultimate ’80s fantasy movie showdown poll is now closed and the consensus is clear. Princess Bride won by a landslide, followed by the Neverending Story and the Last Unicorn. Maybe it wasn’t quite fair to rank the accessible and much-loved PB up against a list of largely costume and creature flicks, but there’s no doubt it’s a film at the top of its genre.

There’s a new poll up asking which minor character from the film you’d most like to see again. I will say right now that Ludo, Hoggle and Didymus will appear (it wouldn’t be right for them to miss the finale!), but of these other characters, I’m curious which fans of the film would most like to see.

Also, are there any particular bit players I overlooked list that you miss? Share them in the comments!

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Back in the USSA

It’s good to be back! July was a busy month. I got married, spent 3 weeks in southeast Asia, turned 32 and gotted started on a few new stories that I hope to keep writing once Return to Labyrinth Volume 4 is wrapped. I know everyone’s eager to start talking about volume 4, and I promise that a first peek will be forthcoming soon. This week I’ve got a major deadline to meet, after which I’ll see what I can do about bringing gobblin readers a scoop. Plus, 10 hour time difference = nasty jetlag.

In the meantime, please check out my newly launched other blog, the creatively-named jakeforbes.com. In the first post I explain why I now have two blogs, but the basic gist of it is that gobblin.net will remain the offical blog for Return to Labyrinth and related topics, while jakeforbes.com will be for personal stuff, career stuff and essays. If you enjoy my non Labyrinth-themed posts, I hope you’ll add it to your feed!

Also, a small change, but I added nested comments so you can now reply to posts directly. Since some of the more popular discussions involve a of back and forth, I thought this might make it easier to follow. What do you guys think?

Thanks for your patience this past month. I’ll be back to regular posting soon!

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